Barrowmaze Open Table Catch-Up 15-25

The amount of session reports that I am “behind” on is almost a large than ones I have written – the last one was for October 11th. Since then there has been 16 Sundays (not including the most recent which I’ll write its own report for). Out of those 5 were missed sessions, most for holidays, my birthday, and just general end of the year stuff.

So that means I am missing reports for sessions 15-25. Of course there’s no way I’ll be able to summarize those, track down exactly everyone who played, etc. but I’ll try to very, very briefly outline what happened so I can pick up regular reporting again. I won’t be able to highlight everything but here’s some details:

  • The party stole a fantastic painting out of the noble’s tomb, and Sky the Druid used some mind-reading to deftly negotiate with H.H.R. Huffnpuff for a massive sum of wealth.
  • Removing the painting released a vault extending into some caves, releasing a hulking biped insectoid monster that they manage to dash away from.
  • Ambushed by a rival adventuring party, the group aggressively charges and slays two of their adversaries, scaring off the remaining three and claiming the fallen’s magic items for themselves.
  • While investigating a sole tomb, Ragnar the Half-Elf touched an ominous tome and was transported away to an alien realm to do battle with a small grey sorcerer atop a floating throne. Striking the magic-user twice, Ragnar was returned to the tomb with access to the tome.
  • The group discovered a demonic brazier that seems to extinguish flame.
  • Returning to the site of a previous massacre – the water logged tomb filled with a diorama of an elven warrior battling lizardmen, Sena the Ranger used her rope of climbing to remove the sword while the party ducked out of the tomb before the statue guardians attacked.
  • Sena continued her construction of a canal to the mounds, and as it neared completion some of her laborers came to her panicked that many decided to plunder a nearby religious site for a frog cult, after hearing the monks left for a pilgrimage, but were lost within.
  • The party traversed the magical threats in the tomb, with Martin the Cleric using wards to protect them from rampaging Frogoyles, finding the lost laborer who was infected with some sort of frog curse, the holy man exorcised it from the poor man’s body.
  • One of their hirelings was eaten whole by a mummified frogman, and the party fled sealing the dead within, burning religious iconography as they beat their retreat.
  • Barmox the Magic-User found some very enlightening weed and pipe in the shrine, and returned to share it with Huffnpuff, gaining magical insights as he took a deep hit.
  • Sky befriended a diseased alpha rat, and led it on many adventures before it was consumed by green slime.
  • They party found an ever-flowing cup, producing holy water, ale, or mead, or even sometimes potions. Two party members were slain by stone guardians in its retrieval.
  • The group stumbled upon corpses ambulated by a swarming mass of rotgrubs. After deadly combat Sky’s faithful mutt Foamy was found panting with the foul swarm digging into her skin. Sky immediately enacted dagger-surgery to get them out, narrowly saving his dog.
  • The group plundered an ancient library of an old pestilence cult, but not before battling with the entombed high priest who drained some of Lathan’s lifeforce. Their rewards were hundreds of pounds of books they were able to make a good exchange for, and a multitude of magical incenses, powders, and salves.
  • Sena’s canal ended, and Krothos the local lord immediately set to taxing it, giving the party 1 free pass on the canal as a reward. Sena punched his advisor, and Krothos let them off with a warning, heading off to drink and gamble.

Tons more occurred in addition to the above. As I go through my notes I’ll return here to add, but for now I think this is a decent summary. I apologize that I haven’t catalogued everyone who played in these games, and my apologies if I haven’t highlighted one of your favorite moments, but I definitely encourage you to comment if you played or remember any details and I’ll update this post.

Later this week I’ll write up the most recent session, and hopefully get caught up on my Open Table Valley of the Wind Game.

Thank you!

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