Back From GenCon

I don’t have too much to write home about. Overall it was a really fun GenCon. I ended up working quite a bit for Games on Demand, but I was able to run Mothership as well as Maze Rats. I also got to play a bunch of games like Zweihander, Warhammer Fantasy Roleplay 4e, Star Crossed, and For the Queen.

I have a jiu jitsu tournament coming up that will take up most of my time, but I am looking forward to doing more design and writing afterward.

Insight, napkin-note edition

I have been replaying Bloodborne and recently been running Burning Wheel with a group of players that are majorly magic users. Both of these have got me thinking about Insight and risk-reward style systems in rpgs.

I’ve been toying around with the idea of Insight as it exists in Bloodborne, and I think I have came up with something I want to toy around with more. Here’s the basic top-of-my-head version with no amount of play-testing or really running it by other people for quality control.

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