Skies Shall Sunder Session 2

This report is written by my friend and player Peter P., I have posted it to my blog with permission, with a few NPC name spelling corrections:

Following the rumor of: “There is a hidden entrance to the Spiral Archives in the Ink & Ash bookshop in the Coppergate district of Crodeux. But the door was sealed a long time ago, and the shop owner rarely seems to open for business these days. ” our party of ventures to the bookshop owned by Seraine Malcorvin. We found the store and as the rumor said, it looked to not be open, despite being the middle of the day. There were warehouses around and we bribe a worker to tell us what he saw, and he reported seeing 2 figures enter the store. We decided to return at night to break in with less eyes upon.

Come night, the party breaks in through a window on the 2nd floor in the back to get in. We find that the place is unoccupied and no one is around. We take a look around and find several magical artifacts.

Some of which we take. Some if which we don’t take, by leaving it in the glass cases. Some of which teleport us to rooms right next to guard dogs that bite your arm. Some of which blind you by just opening them. Fun times.

Oh and there is a black cat named Ser. Who is friendly.

Still searching for the Spiral Archives we find a basement next to the dining room and venture inside. On the ground we saw clear boot prints and dust turned about, signs of a scuffle and a Library card for a “Codex Relgor”. There we find an archway, that has been mortared closed, with the word “cherished” written in Sunlander above. It was clear to us this was a secret entrance. Now a smart party would have taken the time to try and figure out what the words meant to get through. We are not that party. (The password was the black cat’s name: Ser. Cherished was he) We choose to simply break down the wall with hammers, the constant banging of which attracted a gang of rat mutants living in the sewer connected to this basement.

There was battle with the mutants, but they were no match for us. After the battle we dispose of the wall as well and we ventured inside to find 2 magic circles. One being a protection circle, the other being able to summon the demon Relgor at the call of his name. Doing so we try to talk to Relgor. However Relgor just wants to be free, and he can’t leave the summoning circle so long the circle of salt around it is unbroken. Finding him unwilling to cooperate with us we decide to dismiss him.

He however appears to be guarding a secret. behind his circle is a rotating wall. We can’t rotate it all the way though, or else we will damage the salt circle holding Relgor in place. But we can peek through and we can see a door with spiral patterns on it.

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